Five enemies get new nicknames, after what they do in a fight: SHELF SWEEPER and TAKEAWAY empty your shelves, THE PILFERER helps himself, THE BRAWLER picks a fight and HEAVY HITTER hits hard.
The looters' portraits, on the card that shows who you are hitting, now match the looters in the street: black gloves on every hand and the same mix of skin tones. The pile of knocked-out looters on the victory screen and on the win share card wears black gloves too.
With a summon armed, the card of the enemy you are hitting now sits under the SUMMON slot, top left, instead of behind it.
The link preview of the game and of a shared run shows its two knocked-out looters in black gloves too.
On a phone held sideways, with a summon armed, the card of the enemy you are hitting stands beside the SUMMON slot, folded to its picture, instead of on the joystick.
On a phone held sideways, the style rank (B BRUTAL and its praise words) moves to the top right of the screen, off the joystick.
Paused on the NANIII?! just before the SUPER MANAGER transformation, the manager now holds still and the camera stays on his face, behind the PAUSE menu and when you hit RESUME: his head no longer turns round and round and the shot no longer slides down to his hip.
On a phone held upright, the NANIII?! of the kick cutscene now sits low on the screen, just above the black bar, instead of over the manager's glasses.